


If you are roaming around lost in the woods and find a crashed airplane then you are on the southwestern side of the map. Unlike the opposing wall on the west end of the map, the eastern wall only has basic scenery on the other side matching the rest of the maps aesthetic. The eastern wall runs, as the name implies, along the eastern side of the map.
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It is hard to miss because it is full of warehouses, logs on trailers, and very angry scavs including the boss, Shturman, which carries a sniper rifle. The lumber mill runs along the southern bank of the lake and takes up a nice chunk of the center of the map. If the lake is curving around to your right, you are on the western side of the map. If you are facing the lake and it curves around to your left, you are on the eastern half of the map. The lake has a horseshoe shape to it which can be used to orient yourself. If you hit a wall then chances are it is either the eastern wall or the power plant wall. If you head north, east, or west from any direction you will either hit the lake or one of the outer walls of the map. The lake is difficult to miss as it takes up a large portion of the map. The UN extraction point which is on the western end of the road running parallel to the plant is always open to all players. The border that runs along the plant has three extraction points. It is actually outside of the map but the tower of the power plant can be seen from most areas with a clear line of sight. The power plant is on the northern side of the map to the west of the lake. There are eight important landmarks that every player should be aware of to help navigate the region, the lake, the lumber mill, the eastern wall, the crashed plane, the power plant, the scav house, the mountains, and the mountain spine. The map is centered around a lake and a sawmill that runs down the center of it. Most of the loot from this map will come from killing scavs and the boss. This map does have some good loot but not as much as other maps like Factory. Woods is a wide-open map with only a few buildings and lots of open space. Milne story, the problem is that in this version Winnie-the-Pooh and his pals have sniper rifles and want to turn you into a future zombie. This guide will cover all the basic information about the Woods map including extraction points, enemies, loot locations, bunkers, keys, popular player areas, and the boss. When you are in dire need of loot or plan on going up against other players knowing everything you can about a map can give you a huge edge. The challenge and the suspense that comes from never knowing if you are up against players or AI are part of what makes the game fun. Escape From Tarkov is, to put it lightly, challenging.
